KIBA

Bridging Communication Gaps in Pediatric Emergency Rooms

ROLE

UX Designer

Team

3 Members

Weather app image
Weather app image

The Problem

The Problem

The Problem

Children (ages 3–8) from intercultural, ESL households struggle during emergency visits—not because of the treatment itself, but because communication barriers lead to escalated emotions and unsafe interactions.

BUT medical staff rely on language lines that are adult-oriented and slow to use,
THEREFORE we set out to design a more accessible, emotionally intuitive system for both children and caregivers.

Who

3 to 8-year-old patients in intercultural and English as-a-second-language households.

What

Computer-based interventions with a focus on low-literacy training in emergency preparedness.

Where

The interventions will be implemented in the emergency departments of both Children’s Hospital of Philadelphia and St. Christopher’s Hospital for Children.

Why

The primary objective is to minimize communication barriers, as they contribute to the intensification of behaviors and create unsafe clinical interactions

User Research & Insights

User Research & Insights

User Research & Insights

15+ interviews: doctors, nurses, social workers, parents, and children

71%

A limited understanding of the situation would be the most challenging aspect

50%

Preffered In-person Workshop for the problem

75%

Users were comfortable enough in managing communication barriers with whom in need of care

🔍 Key Findings

Kids often became the translators (emotionally unsafe)

Parents feared misdiagnosis due to accent or misunderstanding

Translation services were clunky during emergencies

💡 Design Goals

Reduce cognitive and emotional load for kids

Simplify and visualize medical communication

Empower children to participate without needing language mastery

Ideation & Solution

Ideation & Solution

Ideation & Solution

We brainstormed 25+ ideas and tested three

📱 Interactive Storytelling App

Child-friendly narratives & animations to explain ER processes

🔊 Mobile Translation Device

Real-time, sentence-level translation with kid-friendly

🧩 3D Models

Tactile learning tools to familiarize kids with tools like thermometers or X-ray machines

Testing & Feedback

Testing & Feedback

Usability tests with 5 kids and 3 nurses revealed

Kids preferred characters and animations over static images

Nurses found this translation better than current procedures

Breathing exercises helped kids calm down before triage

Takeaway: Combining utility + emotional reassurance = a safer, calmer ER experience

My Reflection

My Reflection

This project taught me to lead with empathy, especially when designing for vulnerable users. It sharpened my skills in research synthesis, storytelling design, and prototyping under real-world constraints. It also reminded me how small design changes can deeply affect care quality and human dignity.

👩‍🎨 My Role

I led the design strategy, conducted user interviews, built low- and high-fidelity prototypes, and synthesized testing feedback into actionable design decisions. I also facilitated team workshops and stakeholder reviews.

🔮 What I’d Do Differently

Explore non-digital interventions like sensory boards or music

Build in feedback loops for kids to “teach back” what they learned

Involve nurses earlier—their feedback was critical and could’ve saved time

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